BB Akenine-Möller, Tomas. Real-time rendering / Tomas Akenine-Möller, Eric Haines, Naty Hoffman . 3rd ed. Boca Raton [etc.] : A K Peters, cop. 2008
BB LaValle, Steven. . : Virtual Reality / LaValle, Steven. Cambridge University Press. 2016.
BB Marschner, Steve. Fundamentals of computer graphics / Steve Marschner, Peter Shirley ; with Michael Ashikhmin...[et al] . 4a ed Boca Raton, FL : CRC Press, cop. 2016
BB Sellers, Graham. OpenGL superbible : comprehensive tutorial and reference / Graham Sellers, Richard S. Wright, Nicholas Haemel . 7th ed. New York : Addison-Wesley, cop. 2016
BC Frisby, John. Seeing: The computational approach to biological vision / Frisby, John and Stone, James. 2nd Edition MIT Press. 2010.